Sorry all, haven't meant to leave the blog fallow for three months. I promise I have been working hard on Issue Two; just a few more pages of renders to do and I will be done with production. With barely a week-and-a-half left in 2013, I plan on racing to the finish line to complete all my renders by then. Compared to Issue One (and the aforementioned delays I've experienced) this issue has been a breeze! I'm steadily improving my render setups so as to reduce the amount of post work I've had to do in the past and also discovered techniques requiring no post work at all. Also my 2.0 versions of various models have turned out quite well, pushing my satisfaction level quite higher than Issue One.
I can't believe a year has gone by since I started rendering Issue One, and Issue Two is nearly done. I've learned so much that I surprise myself reflecting on this year's production posts at just how much I've accomplished. I promise you when you finally see Maya and the Outer Reaches in 2014, that Issue Two will be even more polished. And when I finally start production on Issues Three, Four and Five, each will blow the others out of the sky! Every successive issue ramps up the tension, action, scenery, drama and characters. I can't wait!