Well, midway through 2014, and Issue Three is complete! I'm excited by how well it all came together; improving my handling of Daz Studio enabled me to utilize Photoshop less for postwork and more for compositing. That being said, I basically had two to three renders for each panel—and sometimes four or five—owing to the complexity I am putting into each issue now. When I began Issue One as a novice, I had no idea I would be producing such involved artwork by Issue Three!
Okay, enough blabbing, here's the goods—two full-page teasers:
ComiXology update: Five+ months and still no email...well I'll keep the production line chugging along.