After a second round of extensive renders to edit the originals I was unhappy with and finally finishing all (save one panel, arrg) the Photoshop post work, I can finally say that the interior artwork for the first issue of Agent Maya is in the can. This took me longer than I anticipated, but the outcome is much, much better for the extra labor involved—leaving me quiet on the blog since my last post a while ago. My next hurdle is completing the panel layouts of each page, some of which are locked down but several others need to be scaled and cropped. After this step the dialogue balloons and narrative text I mentioned on a previous post will be added in; this will be a time-consuming task unto itself. And finally I have some rendered ideas for the cover, but I still haven't captured a definitive image yet that best represents the story inside to my satisfaction. I never said anything about this project would ever be easy!
As promised, I have a few images to show for my hard work—sorry it took so long to post again. Hopefully I won't go more than a few weeks next time!