Issue 5.5 has taken a bit longer to put into production, but I have two pages rendered and several sets waiting. The big hurdle has been the framing scenes, involving many characters that can bog down the whole works just by sheer file size and rendering requirements. A month from now I plan on completing production and getting into post.
Then the big one awaits…Issue 5. If you've bought Issue 4, Maya and the Don of Venus (and if you haven't, head over there now!) then you have an inkling of the dread our characters face: the Mercury Tower. This last issue in the first season of Agent Maya will pit our heroine against her greatest threat yet—Yukyo Kopek and the tortured souls entombed inside that ghostly building….
Monday, June 8, 2015
Tuesday, May 12, 2015
JauntWorld Is Now On Behance
Quick post to let everyone know that I am now a member of Behance. You can see some samples of AGENT MAYA on there, plus other examples of recent work by me.
Thanks and enjoy.
Thanks and enjoy.
Sunday, May 3, 2015
Agent Maya Issue Four On Sale Now!
A quick plug that Agent Maya Issue Four—Maya and the Don of Venus—is now available for sale at Sellfy! 99 cents and in a full color, 23-page downloadable PDF.
Monday, April 20, 2015
Issue 5.5 Production Post One
Started work on what I'm calling Issue 5.5, the 5-page mini-comic that will be available in some capacity later this year. As I said last time, I'm producing 5.5 before I start Issue 5, as it will be a testbed of sorts for some techniques I'll try for the last issue of the season.
After spending a few days setting up the first finished scene, I did a few hours of renders and have four panels already knocked out, about 80% of Page 4. This scene has a fun tip of the hat to an '80s movie that I've wanted to do for years and I finally found the right time and place.
I'm excited by the possibility of exploring other short-form comics like this, especially after spending upwards of six months on 22+ page comics over the last three years and all the work that entails. While there is an intrinsic reward in the hard work and quality of the long-form comic, it is difficult for me not to get bogged down with the sheer amount of labor that is involved. By no means am I ready to quit the Agent Maya series as I've laid it out; I've invested too much sweat into it to stop now. However the temptation to branch out into other non-Maya areas of interest is growing, particularly if I can produce a 5-page comic in just a matter of a month to six weeks. I'll try to quell the temptation until I at least get through Season One….
After spending a few days setting up the first finished scene, I did a few hours of renders and have four panels already knocked out, about 80% of Page 4. This scene has a fun tip of the hat to an '80s movie that I've wanted to do for years and I finally found the right time and place.
I'm excited by the possibility of exploring other short-form comics like this, especially after spending upwards of six months on 22+ page comics over the last three years and all the work that entails. While there is an intrinsic reward in the hard work and quality of the long-form comic, it is difficult for me not to get bogged down with the sheer amount of labor that is involved. By no means am I ready to quit the Agent Maya series as I've laid it out; I've invested too much sweat into it to stop now. However the temptation to branch out into other non-Maya areas of interest is growing, particularly if I can produce a 5-page comic in just a matter of a month to six weeks. I'll try to quell the temptation until I at least get through Season One….
Monday, April 13, 2015
Issue Four Production Post Seven
Here's the completed cover for Issue Four, "Maya and the Don of Venus".
The five-page special I mentioned last time is in prep right now—I have a few sets to throw around and some crowd people to place. Producing content while reusing (and altering) selected props, sets and characters is quite appealing, for not only do I save time but money, as well. And those two are the most important commodities of this whole deal.
All right, off to work.
The five-page special I mentioned last time is in prep right now—I have a few sets to throw around and some crowd people to place. Producing content while reusing (and altering) selected props, sets and characters is quite appealing, for not only do I save time but money, as well. And those two are the most important commodities of this whole deal.
All right, off to work.
Monday, April 6, 2015
Issue Four Production Post Six
I have a rendered cover for Issue Four, but without cover dress and all that entails, so I'll post that here next time. Meanwhile I'm continuing with balloon placement and such, which is the most tedious task in production, but one which needs to be done.
After completion of Issue Four, I will be producing a special five-page mini-comic (the story of which and its release to soon be apparent!) but it is within this first season's timeline, fitting after Issue Five chronologically. I'm looking forward to creating this special treat for everyone.
I'm also looking at some other spinoff-type stories, one of which stars a past foe, and another one-shot featuring two upcoming guest stars. Don't know when I'll get into production on these, but rest assured it'll be posted when I'm starting.
Issue Five will be ramping up this Summer. More details to come.
After completion of Issue Four, I will be producing a special five-page mini-comic (the story of which and its release to soon be apparent!) but it is within this first season's timeline, fitting after Issue Five chronologically. I'm looking forward to creating this special treat for everyone.
I'm also looking at some other spinoff-type stories, one of which stars a past foe, and another one-shot featuring two upcoming guest stars. Don't know when I'll get into production on these, but rest assured it'll be posted when I'm starting.
Issue Five will be ramping up this Summer. More details to come.
Sunday, March 29, 2015
Issue Four Production Post Five
I'm finally back from the land of the undead (flu bug). I've finished all renders for Issue Four and have locked down the page panels. Word balloons are currently in placement and I need to think of a cover idea in the next few weeks. I'm pleased to at last have this latest adventure done, as it was really bogging (me) down after the holidays; I'm proud of all the hard work and the results show.
Here's a page from Issue Four to give you a taste of what's to come. Enjoy!
Here's a page from Issue Four to give you a taste of what's to come. Enjoy!
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